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An arrest before your eyes
You were just passing by. The city guards lead Josyne away, accused of witchcraft. What on earth could she have done to deserve that?
120 minutes 4 km 12 years old 1 to 6 players
The year of our Lord 1555. Right before your eyes, the guards arrest Josyne, a villager accused of witchcraft. In the streets of London, your investigation begins.
Discover the storyYou play an alchemist in 1555, in an investigation drawn from real events. Josyne Van Vlasselaer really existed: she was an ancestor of Beethoven.
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You were just passing by. The city guards lead Josyne away, accused of witchcraft. What on earth could she have done to deserve that?
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Your first decision changes the course of the adventure. Stand up for her, or join those pointing the finger? With strange things happening all over town, you might well hesitate.
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Pernelle, the Burgomaster, the Judge, the Governor, the Bishop. You cross the city to meet them and examine every clue. The hard part is telling real leads from rumours.
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Gather clues and witnesses in time to present them at the trial. What is at stake: sparing Josyne a tragic end. Time is not on her side.
Four people who may know more than they let on. Flip a card to prepare your questioning.
4 km on foot, 14 places along the way. You may know these streets. You have never looked at them like this.
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And 8 more places along the way, to discover on site.
In the year of our Lord 1555, London is set ablaze by a dark case of witchcraft. You witness the arrest of Josyne, falsely accused, and must make your very first decision: help her or condemn her. At every stage, your choices determine the course of this immersive adventure that plunges you into the heart of the medieval era.
Question colorful witnesses — Pernelle, the Burgomaster, the Judge, and the Bishop — analyze clues scattered throughout the city, and unravel truth from fiction along a thrilling journey, from the alleys of The Sanctuary to Strand. Revelations, twists, and puzzles will captivate young and old alike, all the more so since this story is inspired by real events: Josyne Van Vlasselaer, Beethoven’s ancestor, was truly accused of witchcraft in the 16th century.
A unique urban game that transforms London into a real investigation ground, where every action counts and every second is precious. Will you dare to take up the challenge?
No guide, no time slot, no queue. Your smartphone is the game master.
It arrives by email within a minute. One code covers a team of 6 players.
Saturday afternoon, summer evening or rainy Sunday: head to the starting point whenever you feel like it.
The Coddy app, free on iOS and Android, leads you from riddle to riddle with GPS.
Average rating from 41 player reviews
un très chouette moment de vie (et de découvertes)!
très intéressant et à refaire
super fun, glad we did it! we did a bit of cheating and rented out a scooter. super fun.
ce serait chouette que chaque équipe ait un itinéraire différent, sinon super !
super van genoten. leuke manier om Oostende op een andere manier te ontdekken.
Chouette moment et sert à découvrir la ville en même temps !
jammer dat we veel heen en weer moesten. verder heel leuk
funny and instructive game. love it
it's just amazing.I have no words
goed super gezellig en leuk
sympa pour visiter la ville
Alles was in orde!
No. Your code stays valid for 3 years from purchase. You start the game on whatever day and time suits you.
Yes. You receive the code by email and pass it on to whoever you like. It stays valid for 3 years with no date to set, so they play on whatever day suits them.
Yes. The riddles call for observation and logic, not special knowledge, and hints get you going again if you are stuck. The game is recommended from age 12.
Take one code per team of up to 6 players. Teams set off at the same time and play the same route in parallel. The booking card works out the number of codes for you.
One is enough for the whole team. Up to 6 phones can join the same game, handy if a battery runs low.
The Hint button in the app puts you on the right track, step by step. Each hint weighs a little on your final score, but nobody stays stuck.
Yes, as long as the code has not been activated. Contact Coddy support before you start the game.

Start: The Sanctuary, London. The code arrives by email right away. You set off whenever you like, for 3 years.
Book for 39,99 € per teamThere are 2 other games in the same city
This theme is also available in other cities.