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Main image of the game The Alchemist MONTPELLIER
4,4/5 from 129 reviews

The AlchemistCitywide escape game in Montpellier

120 minutes 4 km 12 years old 1 to 6 players

The year of our Lord 1555. Right before your eyes, the guards arrest Josyne, a villager accused of witchcraft. In the streets of Montpellier, your investigation begins.

Discover the story
1 code = 1 team
39,99 € per team
per player
  • Up to 6 players with a single code
  • No need to book a date
  • Code valid for 3 years
  • Refundable as long as the code is not activated
  • Makes a gift: forward the code by email
Estimated duration120 minutes
Estimated distance4 km
Per team1 to 6 players
From12 years old
Languages
EN flag
ES flag
FR flag

A witch, really?

You play an alchemist in 1555, in an investigation drawn from real events. Josyne Van Vlasselaer really existed: she was an ancestor of Beethoven.

1

An arrest before your eyes

You were just passing by. The city guards lead Josyne away, accused of witchcraft. What on earth could she have done to deserve that?

2

Help or accuse

Your first decision changes the course of the adventure. Stand up for her, or join those pointing the finger? With strange things happening all over town, you might well hesitate.

3

Witnesses to question

Pernelle, the Burgomaster, the Judge, the Governor, the Bishop. You cross the city to meet them and examine every clue. The hard part is telling real leads from rumours.

4

Before the trial

Gather clues and witnesses in time to present them at the trial. What is at stake: sparing Josyne a tragic end. Time is not on her side.

The witnesses

Four people who may know more than they let on. Flip a card to prepare your questioning.

Montpellier in 1555

4 km on foot, 2 places along the way. You may know these streets. You have never looked at them like this.

Map of the The Alchemist Montpellier route Open in Google Maps
  1. Start Location Place Albert 1er, Montpellier
  2. Montpellier Courthouse 1

    Montpellier Courthouse

  3. Popular Pavilion 2

    Popular Pavilion

  4. End Location Porte du Peyrou, Montpellier

What awaits you in Montpellier

The Alchemist transports you to Montpellier in 1555, where the witch hunts are raging. As Josyne, a village woman accused of witchcraft, is arrested before your very eyes on Place Albert 1er, an enchanting adventure begins in which every decision reshapes the fate of the city.

Question the townspeople, gather clues, and uncover well-kept secrets as you wander the historic streets all the way to the Porte du Peyrou. Will you become Josyne’s ally or choose to accuse her? Your choices will steer the investigation and reveal strange phenomena—it's up to you to solve the mystery before it’s too late!

This urban adventure game, inspired by real events, blends immersion, suspense, and exploration. Work as a team to untangle fact from fiction, meet fascinating characters, and feel the adrenaline of a ticking clock. The experience is ideal for friends, families, or colleagues, promising unforgettable memories while rediscovering Montpellier from a whole new perspective.

Ready to take on the challenge? The story awaits you to be rewritten…

A family playing a Coddy game near a fountain in town

Ready in three steps

No guide, no time slot, no queue. Your smartphone is the game master.

  1. 1

    Buy your code

    It arrives by email within a minute. One code covers a team of 6 players.

  2. 2

    Pick your moment

    Saturday afternoon, summer evening or rainy Sunday: head to the starting point whenever you feel like it.

  3. 3

    Let the app guide you

    The Coddy app, free on iOS and Android, leads you from riddle to riddle with GPS.

One smartphone is enough for the team Hints if you get stuck Set off with a charged battery
4,4 /5

Average rating from 129 player reviews

Positive reviews89 %

The players' verdict

Très bien, belle référence à Nicolas Flamel et la Pierre Philosophale (fan d'Harry Potter) !\nOn
Le bazaar était bloqué pour cause de construction, au cas où vous puissiez l'indiquer aux
l'alchimiste ou l'art de découvrir la magnifique de Montpellier entre culture et amusement !
trés sympa. ça m a fait plaisif de parcourir le quartier de mon enfance avec mes enfants.
belle balade dans la ville, accompagnés d'un scénario sympa. On aurait aimé des lieux plus
magnifique aventure pour découvrir Montpellier et ses monuments et ses les rue cachées
Très bon moment passé dans Montpellier avec des énigmes abordables.
permet de visiter Montpellier tout en d amusant
J'ai adoré, ne changer rien !
super moment en famille. on fait le tour du centre ville
Superbe expérience familiale et conviviale dans la cité historique montpelliéraine. Merci!
gps pas trop précise ! une de fleur n'érait pas dans une fiolle sinon dans un bol. Pour les heures

Before you book

The questions people ask most before buying.

All frequently asked questions
Do we have to pick a date?

No. Your code stays valid for 3 years from purchase. You start the game on whatever day and time suits you.

Can I give the game as a gift?

Yes. You receive the code by email and pass it on to whoever you like. It stays valid for 3 years with no date to set, so they play on whatever day suits them.

Is the game suitable for beginners?

Yes. The riddles call for observation and logic, not special knowledge, and hints get you going again if you are stuck. The game is recommended from age 12.

There are more than 6 of us, what do we do?

Take one code per team of up to 6 players. Teams set off at the same time and play the same route in parallel. The booking card works out the number of codes for you.

How many smartphones do we need?

One is enough for the whole team. Up to 6 phones can join the same game, handy if a battery runs low.

What if we get stuck on a riddle?

The Hint button in the app puts you on the right track, step by step. Each hint weighs a little on your final score, but nobody stays stuck.

Can I get a refund?

Yes, as long as the code has not been activated. Contact Coddy support before you start the game.

Josyne is counting on you

Start: Place Albert 1er, Montpellier. The code arrives by email right away. You set off whenever you like, for 3 years.

Book for 39,99 € per team
Refundable as long as the code is not activated

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39,99 € per team No fixed date